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Soon after you start South of Midnight Upgrades can be obtained after acquiring the Objects of Station (specifically the Weaver's Hooks) and when you've gained your initial set of spells. Many upgrades are accessible this way. South of Midnight skills that players can obtain in trade for Floof Sure, here it is: A collectible blue currency utilized for purchasing upgrades.

There are a total of 21 skills available. South of Midnight , with many becoming accessible once you buy the necessary preceding upgrades within each of the four upgrade trees. Although Some aren't worth gathering sooner. , or become accessible only much later in the game, making them some of the best South of Midnight Skills to obtain early in the game can be gained by its midpoint – assuming you possess the Floofs, that is.

Aerial Rend

Heavy Slam Strike That Disrupts Opponents

While in the air, press X to slam the ground, damaging nearby enemies.

Aerial Rend is among the initial abilities taught. South of Midnight Players have access to Aerial Rend, which is crucial for streamlining combat dynamics. This move allows Hazel to leap into the air and crash down, dealing significant harm within the impact zone. Additionally, what makes this ability particularly valuable is its capacity to disrupt enemy actions.

Utilize this skill to stop Haints from landing their strongest regular hits on you, however remember, it is ineffective against unblockable yellow attacks or specific bosses from South of Midnight whose actions .

Aerial Rend is available in the General Upgrade tree, however, you need to unlock Rending Step initially.

Amplified Rend

Rend Grows Broader and Inflicts Greater Harm

The Amplified Attack can be enhanced, resulting in greater damage across a broader area of impact.

After obtaining the Objects of Site-Nine, you'll gain the capability to power up your standard Hook strike post-collection. However, without Amplified Rend, the enhanced move isn’t particularly useful during intense battles due to its mediocre damage output and lengthy charging period. With this enhancement, the reach and destructive force of this extended-range charged assault nearly double with only a minimal increase in the full-charge duration.

This update is necessary to obtain the 'Going the Distance' accolade This involves Hazel having to solve puzzles related to Haints following their defeat using the Amplified Rend ability.

Enhanced Rend can be located within the General Upgrade tree; however, you need to unlocked both Rending Step and Enhanced Rend initially.

Crouton Blast & Crouton Explosion

Enhance Crouton for Much Simpler Battles

Once Crouton's control concludes, it triggers a Strand Blast.

When Crouton has control over an opponent, it inflicts greater harm.

Arguably, the most formidable companion a Weaver might hope for is Crouton. During Chapter 4, you'll encounter Crouton and gain the skill to call upon him whenever needed. Within exploration zones, you have the capability to direct Crouton to uncover concealed spaces and navigate tiny openings, whereas in battle scenarios, he has the power to seize control of foes momentarily and redirect their attacks towards other Haints.

Thanks to these two enhancements in Crouton, South of Midnight Players will trigger a Strand Blast once Crouton’s control concludes, and whenever Crouton takes charge of a Haint, it will inflict greater harm. This transforms Crouton from an effective crowd-control companion into a formidable slayer potentially outperforming Hazel when dealing with Haints.

Crouton Detonation and Crouton Surge are located at the start of the Crouton Upgrade tree, positioned at the lower right section of theUpgrade screen. To access them, you will need to obtained Crouton during Chapter 4 , and you must unlock Crouton Detonation before you can obtain Crouton Surge.

Cleansing Rend

Proximity-Based Area of Effect That Inflicts Massive Damage

Press Y to activate Strand, causing area-of-effect damage to nearby foes.

Cleansing Rend is an extremely potent technique, particularly useful in later stages of gameplay where you face several Haints in multi-enemy battlefields. When used, this skill enables Hazel to unleash strong Strands at close range against surrounding foes; however, the impact can be fairly significant.

Depending on your difficulty This can completely eliminate low-tier Haints.

Cleansing Rend boasts a lengthy cooldown period; therefore, use it strategically when you find yourself cornered during battle and require an escape route. Additionally, this move is linked to the 'Took Em Down A Peg' achievement, necessitating that you take down five Haints simultaneously using Cleansing Rend.

Cleansing Rend is available in the General Upgrade section, however, you need to buy all preceding General Upgrades in the upper part of the tree beforehand, which includes both Amplified Rend and Weaver's Blitz.

Bob and Weave

Doubles Hazel's Dodge Capacity

Avoid two times consecutively rapidly

The best skill in South of Midnight Bob and Weave is an ability. By default, Hazel has the capacity to evade once roughly every couple of seconds, which complicates dodging swift Haints one after another. The skill Bob and Weave allows her to dodge consecutively twice, significantly easing the avoidance of unescapable special attacks and activating abilities tied to evading (such as triggering the Perfect Dodge Strand blast).

Bob and Weave is located in the lower portion of the General Upgrade tree; however, you need to acquire Cleansing Rend as well as all preceding General Upgrades prior to unlocking this ability.

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